Please explain how to paint a realistic-looking scar
Before starting the drawing, I usually search for references, images and descriptions of a range of scars. What I learn from those references is that scars have a different aspect, shape and colour depending on the area of the body affected and the cause of the injury.
For example, a fantasy warrior’s scar would be limited to a specific area, depending on the weapon that injured him. The sharpness of a blade determines the severity of the scarred skin (just think about surgical scars). In contrast, burns vary in their size and shape, and will irregular edges. They’ll be different burn grades depending on how long the skin remains in contact with fire or a heat source. Skin will redden until it becomes darker than the uninjured skin colour, and will wrinkle, too.
Let’s consider a serious burn scar that affects the upper half of the character’s body, face, neck and part of torso and arm. I start by delineating the edges of the affected area…
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