graveyard walking: pl edge of the witch
This work-in-progress artwork shows a new approach by Paul, mixing sketches, 3D and Photoshop
“My process changes constantly from piece to piece and I think that’s healthy: art should be ever-evolving, and I’ve always enjoyed exploring different methods.
The concept for this piece – in which an angel-like entity with great vulture wings tricks hapless humans into pledging their souls to its master – originated while I was exploring a graveyard in Croatia. I stumbled across some beautiful, if somewhat creepy, angel statues and had to sketch them. I often return to my sketches later and think about what they could be used for, and in this case, the narrative slowly evolved in my head as I travelled.
When I arrived home, I scanned my drawing and started scribbling on top of it in Photoshop, loosely figuring out the composition and taking notes of things that would bring this painting to life.
Reference is key for a complex image like this, so I made a list of elements I would need to track down or create. Photos of wings were easy to find and the witch’s costume came from multiple photos of wrapped statues and women in silks. For the crowd, I used Daz 3D to block out poses, then took some renders to use as figure reference. Once I had all these references, I was able to start on the line art.”
initial sketch “Here’s the original sketch I drew in the graveyard with additional details doodled on top later on in Photoshop.” Move into 3d “Because this is a complex scene with lots going on, I decided to block out the characters using Daz 3D. This provides a solid lighting reference to help keep things realistic. angel rising “From there I cleaned up the sketch using references that I had gathered for the wings and figures, and then carried on painting in Photoshop.”