Click on the draw
Peter McClory explains why he’s livestreaming his traditional art game environments
Artist, interactive designer and music producer Peter McClory wears a lot of hats. But recently, he’s decided to focus his energies on the thing he’s most passionate about: drawings trees and other organic objects, then using them to create assets for crossplatform games.
So in January, Peter launched a selffunded venture, Pencil Drawn Games. And first order of business has been drawing a series of stunning environments using pencil and paper, which he then scans in and colours in Photoshop.
Unusually, he’s not even thinking about the actual game itself at this stage. The reason? “I’ve seen so many game designers work endlessly to create the perfect game, only for them to release it and then realise no one knows about it,” he explains. “So instead I’m focusing on building up social media awareness and an online following as I go.” All the art Peter creates, then, is being shared via his own website. He’s also livestreaming its creation via TwitchTV, and posting the videos on YouTube. The idea is to encourage feedback from artists, gaming fans, and anyone else who’s interested.
“Only when I’m happy with the art will I move it into Unity and plan the game mechanics,” he says. “The aim is to release something before Christmas, although that may be an interactive environment rather than a full game.”
Watch and read more about Peter’s progress on his video game project at
Peter created this environment concept for a cross-platform adventure game, drawn in pencil and then coloured digitally. Initial concept work for a Green Man giant who’s formed out of trees. Floating islands drawn in pencil, then scanned into Photoshop and painted.
Screenshot from the creation of the Green Man giant, from a video that Peter streamed online.
Peter’s floating islands become self-contained game environments.