FOR PITCHING AND CHIPPING
HAVING a good short game is essential to shooting low scores and playing to a low handicap. Think about it this way:
Most golfers will miss more than 9 greens in regulation in an 18-hole round. Out of those shots, the majority of them will be from the fringe or fairway. So it’s important that we get those shots as close as possible to the hole to give us a chance to one-putt.
The difference between these two shots is simply:
Chip: Minimum carry, maximum roll (Low trajectory, less spin)
Pitch: Maximum carry, minimum roll (High trajectory, more spin)
Now, with both the chip and pitch, our focus is to maximize good contact. So what we need to do is: 1. Set-up narrower with weight on
the front side 2. Kick in the back knee to keep the
weight forward 3. Push hands slightly more towards
the target 4. Pivot around t he f ront l eg
throughout the swing
This ensures that the clubhead hits the ball and then ground on the descent, which is the most important aspect of good contact.
However, because t he shots are different, there will be a slight difference in technique. And by slight, I mean ONE: Ball Position.
Chip: Ball in middle or further back in stance (de-lofts clubface, which causes the ball to fly lower with less spin)
Pitch: Ball forward in the stance, where your hands are just over the ball (Maximizes the club’s loft, which causes the ball to fly higher with more spin)
So, if you have plenty of green to play with, you want to play a chip because you’ll be making a shorter swing and a ball that rolls is more consistent. If there’s less green, however, play a pitch so that the ball doesn’t roll too far past the hole.