Mac Format

Road Not Taken

A tale of wizards and blizzards

- £11.99 Developer Spry Fox OS OS X 10.6 or later Requires 2GB RAM An enchanting style Lots of secrets to discover Puzzles feel fiddly Steep difficulty curve

Road Not Taken, like the winter in which it’s set, is cold and cruel. You’re a silent stranger and your job is to save children who’ve got lost picking berries in a blizzard. Your staff enables you to levitate and throw them in straight lines until they’re reunited with an adult, but the forest is full of obstacles and it’s cold. If you need to move while carrying something, or though a blizzard, you’ll lose energy. Run out, and you’ll die.

Each gridded area of the forest – some generated fresh and unpredicta­bly each game, some uniform – is small but busy. Creatures move when you do – a pain when you need to group them to open a door. There are more than 100 kinds of object, and each acts differentl­y and is part of a complex system of crafting new items. Many recipes for these items are unintuitiv­e, so you’ll have to check the Book of Secrets to recall them, though discoverin­g them through experiment­ation is a joy.

Befriend villagers by giving them things they like (be it berries or bunnies) and they’ll reward you with recipes. Some folk are as cold as their surroundin­gs, complainin­g about the loss of berry-based income the children’s disappeara­nce will cause. That dark humour provides some light relief, but it’s not enough to offset the frustratio­n of the puzzles. It might not matter how rapidly the difficulty escalates if this weren’t a game that changes with every play, but the puzzles are just too fiddly to give the game that ‘one more try’ feeling. Jordan Erica Webber

Different and darkhumour­ed, but after several deaths it might leave you feeling out in the cold.

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That clean, crisp visual style fits particular­ly well on a Mac.
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