Make pixel art in GIMP

Re­visit 80s videogames by cre­at­ing your own sprite, one pixel at a time

Mac Format - - IMPROVE -

Retro games were char­ac­terised by graph­ics cre­ated one pixel at a time, us­ing only a few colours. Games such as Bomber­man and Kid Icarus worked within the lim­i­ta­tions of ’80s tech­nol­ogy, yet at the same time of­fered hours of fun. The style faded into ob­scu­rity with the de­vel­op­ment of more pow­er­ful game con­soles and 3D graph­ics, but has seen a re­cent re­nais­sance in in­die games on Mac and iOS. The art is still drawn pixel-by-pixel us­ing a limited pal­ette, but is much smoother look­ing than old plat­form ti­tles. Pixel art is of­ten used in role­play­ing games based on an iso­met­ric grid (see bit.ly/1kOUeg8 for an in­tro­duc­tion), giv­ing it a par­tic­u­lar per­spec­tive. We’re go­ing to cre­ate a character that fits this kind of pur­pose, but you don’t have to limit your­self to us­ing it in games.

We’re us­ing the pow­er­ful free im­age edit­ing app GIMP (get it at gimp.org) here, but the ba­sic prin­ci­ples will work in most apps. Cat El­lis

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