Make pixel art in GIMP
Revisit 80s videogames by creating your own sprite, one pixel at a time
Retro games were characterised by graphics created one pixel at a time, using only a few colours. Games such as Bomberman and Kid Icarus worked within the limitations of ’80s technology, yet at the same time offered hours of fun. The style faded into obscurity with the development of more powerful game consoles and 3D graphics, but has seen a recent renaissance in indie games on Mac and iOS. The art is still drawn pixel-by-pixel using a limited palette, but is much smoother looking than old platform titles. Pixel art is often used in roleplaying games based on an isometric grid (see bit.ly/1kOUeg8 for an introduction), giving it a particular perspective. We’re going to create a character that fits this kind of purpose, but you don’t have to limit yourself to using it in games.
We’re using the powerful free image editing app GIMP (get it at gimp.org) here, but the basic principles will work in most apps. Cat Ellis