XCOM: Enemy Within
Meching a brilliant game even better
The first iOS XCOM game (Enemy Unknown) was a very faithful port of a brilliant turn-based tactical Mac game. That Mac game got a great expansion (Enemy Within) that added new units, new enemies and different missions – and now that’s come to iOS. It’s a new app, though, so even if you own the old XCOM on iOS, you’ll need to buy it anew.
In XCOM, you are in charge of an elite military force defending the Earth from alien invasion. You develop your soldiers and build your base, but the core of the game is the missions, pitting your troops against aliens on the battlefield. It’s turnbased, with a limited number of actions per turn. And it’s tense as hell, because if your highly trained soldiers die, they’re gone for good.
Enemy Within has both brilliant additions and a few stumbles. The hulking mech troopers are excellent, adding a whole new dimension to your squad, as are most of the new mission types. Some additions are overly harsh, though, and one new
Brilliant, deep tactics and massive robots perfectly translated from Mac to iOS. A must-buy game.
enemy in particular forces you into a boring, safe style of play.
All units come into their own in the multiplayer, however – something which, along with the main game’s semi-random structure, means Enemy Within is endlessly replayable. Matt Bolton
XCOM features giant mechanical soldiers that can punch through walls, thereby making it the best game ever by default.