Foosball World Cup 18
Paying homage to the traditional arcade foosball table, Foosball World Cup 2018 (FWC) brings a futuristic take on the classic tabletop game. FWC is an R&D project by AQuest, created to test new technologies and their limitations. It showcases 3D WebGL in the browser to simulate an interactive game of Foosball against AI as the opponent.
FWC is an impressive example of the level of interactivity that can be achieved within the browser, with no attention to detail spared. The complexities of the project are instantly clear; despite this, there is still more going on. Subtle but powerful additions include the 3D environment reacting to the colours of the selected teams and better performances from the AI where their corresponding country has a stronger football team.
Each part of the game has been considered in great detail by AQuests. These details can be seen in the final product with the stadium alone using around 7,500 polygons. The challenges of building an interactive experience of this magnitude have been undertaken using a number of libraries. Development incorporates Three.js, GSAP and a customised version of Oimo. js, as well as GLSL – an OpenGL Shading language based on C. Photoshop, Illustrator, After Effects, Maya, Cinema4D and Principle were also used.
“Foosball World Cup website is the coolest thing that’s ever happened.” /Not LikeTheCar
site of the Month