Mobile vs desktop
Last month, we reviewed the Oculus Go (see issue 249, p53), heralding it as a VR breakthrough. This may make pedants wonder how many breakthroughs VR needs, but it’s important to distinguish between mobile VR – where all the processing is done on the headset – and desktop VR such as the Vive.
The Oculus Go provides an excellent introduction to VR, not least because it’s so easy to use, but it can’t rival the Vive Pro for breadth of games or richness. For example, while Beat Saber isn’t available on the Oculus Go, various simplified clone games are available – but in comparison they’re poor imitations. Then again, the Go costs US$330 and it also has content you can’t find on the Vive.