FINAL FRONTIER
A brief history of
Prior to creating Bridge Commander, Californiabased developer Totally Games worked on a number of classic space sims, including the X-Wing and TIE Fighter series. It was then approached by Activision in 1998 to make a game based on Star Trek, and the studio spent six months researching, designing, and testing out ideas, until it settled on giving players the chance to sit in the captain’s chair aboard a Federation starship. Totally Games later developed PC flight sim Secret Weapons Over Normandy, before shifting its attention to mobile games. Its final release was back in 2011.