GOD OF WAR: CHAINS OF OLYM­PUS

The shrunken Spar­tan thrives in pretty, super-peeved PSP hit

PlayStation Official Magazine (UK) - - CONTENTS -

Kratos’ brand of hack ‘n’ slash slaugh­ter re­ally shouldn’t be able to fit onto PSP. You’d think all that grandiose set-piece flair and those spec­tac­u­lar bat­tles against bosses the size of sky­scrapers would rule the Spar­tan from ever set­ting up on the shores of Sony’s hand­held. And yet, de­spite all the tech­ni­cal hur­dles, Kratos ar­rived on PSP as a mini, maim­ing marvel. In the full­ness of time, putting the se­ries’ rep­u­ta­tion on the line by try­ing to squeeze it onto the portable looks like much less of a risk than it must have ap­peared back in early 2008. Since churn­ing out the su­perbly optimised Chains Of Olym­pus, Ready At Dawn has gone on to de­velop one of the most tech­ni­cally ca­pa­ble re­leases ever, in the shape of PS4’s The Or­der: 1886. Back then, though, the stu­dio could only point to a CV propped up by PSP’s merely de­cent Dax­ter to sug­gest it was up to the colos­sal task at hand.

We re­ally needn’t have wor­ried. Chains Of Olym­pus not only suc­cess­fully fer­ries Kratos’ killer com­bat onto the hand­held com­pletely un­scathed and un­com­pro­mised, it ac­tu­ally makes the Ghost Of Sparta semi-sym­pa­thetic… well, at least for a teensy while. There’s a touch­ing sec­tion near the end where he for­sakes his daugh­ter to save the world.

Like any God Of War worth its slay­ing salt, Chains also starts with a truly belt­ing bat­tle. Holed up in the war-rav­aged city of At­tica, Kratos must de­feat a mon­strous basilisk over a sus­tained set-piece that’s as thrilling as any one mo­ment the first two PS2 ad­ven­tures can of­fer.

It’s also a treat to see this smartly pro­duced pre­quel whisk the war­rior to iconic, myth­i­cal lo­ca­tions like the River Styx, in what’s a truly heroic hand­held ef­fort.

“CHAINS STARTS WITH A TRULY BELT­ING BAT­TLE AGAINST A BASILISK.”

The game is set be­fore God Of War. Kratos is serv­ing the gods.

GOW’s open­ing bat­tles are usu­ally out­stand­ing, and this one with the basilisk is no ex­cep­tion.

FOR­MAT PSP RE­LEASED 2008 PUB SONY DEV READY AT DAWN

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.