The ter­rific tril­o­gy­cap­per scales new heights, as Kratos pul­verises his pop

PlayStation Official Magazine (UK) - - CONTENTS -

Ev­ery God Of War en­try seems to be made with one clear mis­sion state­ment: make its pre­de­ces­sor look bad. Take the sec­ond game’s in­cred­i­ble Colos­sus Of Rhodes bat­tle. Pretty im­pres­sive, huh? Not next to some of the seis­mic scraps Kratos gets into in his PS3 de­but. Com­pared to the Ti­tans the Spar­tan tack­les in his quest to scale Mount Olym­pus, that brassed-off statue is lit­tle more than an irked gar­den gnome. Size re­ally does mat­ter when it comes to God Of War III. Hell, it’s ev­ery­thing. Scal­ing the largest moun­tain in the world in or­der to reach (and hor­ri­bly mur­der) Zeus. Fight­ing your gar­gan­tuan grandad, who just happens to be a Ti­tan so in­com­pre­hen­si­bly large, grand­pappy’s fin­ger­nail is big­ger than ev­ery single boss from the pre­vi­ous game… com­bined. Oh yeah, and help­ing rain down a very lit­eral apoc­a­lypse on the whole of An­cient Greece, all in ser­vice of PlayS­ta­tion’s mus­cle­bound mas­cot get­ting re­venge on his pop. Seems rea­son­able.


Suf­fice to say, Kratos’ three­quel doesn’t do small mo­ments of quiet char­ac­ter in­tro­spec­tion. With 2013’s As­cen­sion act­ing as a pre­quel, it’s left to GOW III to close the book on the Ghost Of Sparta’s orig­i­nal tril­ogy. And hoo-boy if that pa­per­back doesn’t get shut… then burned to cin­ders in the Un­der­world’s bub­bling lakes of lava.

While the fi­nale opens the door for Kratos to live on – you wouldn’t be ea­gerly an­tic­i­pat­ing the up­com­ing PS4 en­try if it hadn’t – God Of War III defini­tively ends the ashen-skinned killer’s con­nec­tion to An­cient Greece.


Why? Be­cause Kratos tears the world apart in his quest for vengeance against the Olympians. Cities are washed away by the tsunamis brought about from Po­sei­don’s death – the Spar­tan squishes the lord of the sea’s eye­balls like godly grapes. The sun is ex­tin­guished when he rips Helios’ head off, in a scene that serves up both a hugely grue­some death, and a chance for Sony Santa Mon­ica to show off the game’s dis­gust­ing ‘Zip­per Tech’, as the god of light’s neck mus­cles are torn to sinewy pieces. And if all that flooded, sun­less mis­ery wasn’t enough, Kratos even re­leases ev­ery one of the Un­der­world’s damned souls upon mur­der­ing the hell out of Hades. What. A. Jerk.

Ad­mit it, though: he’s your jerk. It’s kinda tough to stay mad at Kratos, partly be­cause his com­bat reaches supreme, so­cio­pathic highs in God Of War III. Fights shift across the screen with such an per­sua­sively punchy flow, you can’t look away from even the most hor­rific acts of vi­o­lence. Gut­ting a cen­taur and see­ing its in­testines spool out over the floor may be vis­ually re­pug­nant, but damn does it ever look badass. Kratos’ in­creased ar­moury takes com­bat en­coun­ters to new heights. By the end of the game, you’ve ac­quired four unique weapons – the Blades Of Ex­ile, Claws Of Hades, Ne­mean Ces­tus, and Neme­sis Whip – and each one is a de­light in the right cir­cum­stances. Hook­ing the ground and drag­ging Kratos’ bulky frame around to evade at­tacks with Hades’ claws feel great, but noth­ing quite matches the pugilist plea­sures of the Ne­mean Ces­tus: GOW III’s lion-headed an­swer to mod­ern-day box­ing gloves. And as Her­cules’ hor­ri­bly caved-in face will at­test, the an­gry Spar­tan cer­tainly doesn’t pull his punches. The tech­ni­cal heights Sony Santa Mon­ica took PS3 to still stag­gers. Gor­geous in mo­tion, hugely sat­is­fy­ing to con­trol, and bol­stered by a tremen­dous sense of ur­gency – the en­tire game is es­sen­tially one pro­longed piece of murdery moun­taineer­ing – GOW III’s bril­liantly paced pow­ers haven’t dimmed. A true PlayS­ta­tion ti­tan.

Perses the Ti­tan is watch­ing us fight. Thanks a lot, you big lump of use­less­ness!


Your first boss bat­tle is with Po­sei­don. Where do you go from killing the God Of The Sea?

You’ll find Har­ry­hausen-es­que Cursed Re­mains on Cronos and in the Pit Of Tar­tarus.

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