Space capitalism ain’t all that
Out in the chilly vastness of space, there’s one thing to do. Not research, nor solve the mysteries of our universe. Nope, all you can do is make some cold, hard cash. That’s according to this galaxy-troubling twin-stick shooter anyway. As the new CEO of a company branching out into space, your greedy goal is to indulge in some profitable space capitalism.
It’s a mix of the aforementioned twin-stick blasting and the clicker games popularised on mobile devices. For the most part, you’re flying around 2D space with the left stick while firing at alien baddies with the right stick. Once you’ve built up a cash reserve from killing aliens and destroying asteroids, fly down to a planet and invest in mines, power plants, and research facilities. They’ll build up cash (called moolah in-game) for you over time, and the cycle begins anew. 1
Each galaxy has a new alien race to fight, the dialogue with them being a highlight of the game. The back and forth between aliens and your Vostok Inc. employee are great, as are his business puns: “Aviation stocks are soaring”. But he’s only got so many jokes, and, like the rest of the game, they begin to get repetitive and stale.
While the aliens change, their patterns don’t – there are turret enemies, eager foes that attack by ramming into you, and giant space worms. It’s just a case of different appearances. There are new things to unlock, 2 but eventually everything becomes repetitive: get moolah, spend moolah, make more moolah. The shooting is fun, and there’s some chuckle-worthy writing, but once you realise you’re doing the same things over and over again, it falls flat. Hannah Dwan
FOOTNOTES1 Each galaxy culminates in the aliens throwing their biggest, baddest ship or monster at you. 2 Save executives across the galaxy to raise them as little Tamagotchi-style pets.