TOKYO 42

Small but im­per­fectly formed

PlayStation Official Magazine (UK) - - CONTENTS -

Walk­ing around a city that dec­o­rates its streets with gi­ant cat stat­ues or mam­moth-sized pills is hell for a pho­tog­ra­pher. Taking a pic­ture when you’re gaz­ing up at one of these mono­liths from be­low like the tiny hu­man you are is tricky. In the top-down as­sas­si­na­tion bo­nanza of Tokyo 42, how­ever, it’s not an is­sue as you’re look­ing down on the ac­tion from far above. Too far above, in fact. Tokyo 42’s big­gest prob­lem is also why it looks so damn fan­tas­tic: ev­ery­thing is too small. From your mi­nus­cule as­sas­sin to the tar­gets you’re meant to elim­i­nate, just see­ing what they’re do­ing and where you are is a night­mare. De­spite the lev­els be­ing beau­ti­ful enough to hang on your wall, the in­abil­ity to zoom in enough means avoid­ing the ad­mit­tedly slow-mov­ing bul­lets from your many en­e­mies is hellish. Play­ing on PS4 means that you’re sit­ting at least four feet away from the screen, and it’s painfully ob­vi­ous that Tokyo 42 isn’t made for that.

REST IN PIECES

Sneaking past a ty­coon’s goons gives you a glimpse of what the game should ex­cel at: stealthy as­sas­si­na­tion with a thick coat­ing of style, where you ro­tate the map to climb around its dream-like build­ings, with pa­trolling guards at a min­i­mum. Yet mis­sions like this one are few and far be­tween, the more com­mon contract in­volv­ing get­ting past a del­uge of en­e­mies that will – we guar­an­tee – kill you over and over again. ‘Frus­trat­ing’ doesn’t be­gin to cover how it feels. One hit and you’re a goner. It takes a while be­fore you master weav­ing be­tween bul­lets like Neo.

Mind you, the sound­track is per­fect for a game that feels like Blade Run­ner in a cleaner, tech­ni­colour 21st cen­tury, and ex­plor­ing each level is bound to make you de­light in the un­usual mu­nic­i­pal de­sign choices blend­ing Ja­panese tra­di­tion with Bru­tal­ism. Switch­ing out your out­fits to avoid be­ing pur­sued is a stroke of bril­liance, too, as is pit­ting nud­ists against punks in a turf war (no joke). These are the best con­tracts, let­ting you ex­plore the lev­els and fo­cus­ing on dis­cre­tion rather than go­ing in all-guns-blaz­ing. Tokyo 42 is a well-in­ten­tioned jaunt around a won­drous city, but you’ll need a mag­ni­fy­ing glass to en­joy it on PS4.

VER­DICT

An over-em­pha­sis on be­ing out­num­bered makes a master as­sas­sin in real life. Yet here, cou­pled with a lack of stealth mis­sions, equals one frus­trated player. Zoe De­lahunty-Light

Newspapers in English

Newspapers from Australia

© PressReader. All rights reserved.