Imitation can be flattering – and deadly
The old saying ‘you are your own worst enemy’ has been gamified and piped through the inventive minds of Io Interactive’s former staffers, now at their own studio, Ultra Ultra. The ex-Hitman devs have taken the phrase to heart and devised a game that mimics how you play.
In Echo, you’ll be pitted against yourself, or more precisely, Echoes of yourself. The more you use stealth, the stealthier the mimics will become; if you go in full John Wick the game’s enemies will think you’ve killed their dog. It’s a unique premise that could smash the glass ceiling of our gaming preconceptions – we often learn how to play a game, but never how not to.
The reason why these Echoes are hot on your heels is distinctive too. You play as the enigmatic En, who’s ventured into the depths of space to find The Palace, an ancient marvel that, legend says, can resurrect the dead. But The Palace refuses to give up its secrets easily.
We are promised respite from the relentless Echo-attacks, as at regular intervals The Palace must ‘Blackout’ (recharge). This will give you an opportunity to rethink your tactics before venturing back on your quest to raise the dead.
Echo is released on 19 September, so you can expect a full review next issue.
Ultra Ultra’s debut is a distinctive shooter that asks the question: can you defeat yourself?
We’re promised ‘a character-driven story of introspection and discovery’.