Release date: 24 October
£ 39.99 | Format: Wii U Publisher: Nintendo
around stark naked and slaying hordes of angels on top of a fighter jet that’s screaming between New York skyscrapers; dodging tentacles on the roof of a hurtling train while the track collapses; pounding the face of a monolithic dragon with fists made out of your hair – and that’s just the prologue. Welcome back Bayonetta. We missed you.
Sprung from development limbo by Nintendo funding, gaming’s favourite witch now lives on Wii U. Any fears that the change in platform might blunt this thirdperson action game’s barbs are laid to rest in seconds courtesy of a barrage of crotch shots, f- bombs and decapitations.
Bayonetta was an action pioneer back in 2010, and has yet to be equalled. But shortly after game two’s prologue our deadly- haired star finds herself battling a headless titan on the side of a cathedral and surfing through a raging waterspout to announce that this outing – in which Bayo’s given a day to travel to Inferno and save her friend’s soul from eternal damnation – is every bit as frantic, inspired and laugh- aminute- insane as the original.
At times it’s even better: a new two- player online co- op battle mode is most welcome, and brilliantly bright colours popping off the screen make the original’s setting feel muted in comparison. Mostly, however, this is a glorious rerun of old- favourite mechanics, with new backdrops and more spectacular setpieces. Nintendo’s just got itself a stunning new star. Matthew Pellett
Don’t call her specky four- eyes.