Tales Of Tel­gu­uth

A Zar­jaz le­gacy

SFX: The Sci-Fi and Fantasy Magazine - - Comics -

Re­lease Date: 12 March 194 pages | Pa­per­back Pub­lisher: Re­bel­lion Writer: Steve Moore Artists: Var­i­ous

Mak­ing his de­but with Dan Dare adventure “Hol­low World” way back in 1977’ s prog 12, the late Steve Moore, who passed away in March last year, was a sig­nif­i­cant con­trib­u­tor to 2000 AD, and as old friend Alan Moore notes in his in­tro­duc­tion to this col­lec­tion, the co- cre­ator of Tharg’s peren­nial Fu­ture Shock fill- ins. Out of all his work for the Galaxy’s Great­est Comic he was most fond of this se­ries of sim­i­larly struc­tured one- off ad­ven­tures.

First pub­lished in 2000 AD’s prog 1191, they take place on the fan­tas­ti­cal world of Tel­gu­uth, “a planet of per­verse won­ders”. As with Ge­orge RR Martin and Lisa Tut­tle’s novel Wind­haven, th­ese sto­ries are ac­tu­ally fan­tasy in all but name. Bring­ing to mind both Michael Moor­cock’s Mul­ti­verse and Robert E Howard’s Hy­bo­rian Age, they fea­ture a va­ri­ety of wiz­ards, mon­archs, thieves and sin­is­ter crea­tures pit­ting their wits and mys­ti­cal abil­i­ties against each other be­fore at least one of them meets a vi­o­lent end.

Read in quick suc­ces­sion, the repet­i­tive­ness of the five to six- page for­mat soon starts to wear thin, so it’s a wel­come devel­op­ment when some of the later tales adopt a greater length. Dif­fer­ent artists bring a re­fresh­ing di­ver­sity of styles that ranges from lush fully painted work to more gritty car­toon­ing. It adds up to a fine trib­ute to a much- missed tal­ent that also high­lights an in­trigu­ing gem from 2000 AD’s vaults. Stephen Jewell Moore also wrote sev­eral Tales Of Tel­gu­uth prose sto­ries, which are be­ing re­leased by Strange At­trac­tor Press.

Just a mess.

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