Vir­tual In­san­ity

Other VR sim­u­la­tions

SFX: The Sci-Fi and Fantasy Magazine - - Rated / Dvd & blu- ray -

Star trek: the Next GEN­ER­A­TION

The holodeck was de­signed to give the En­ter­prise- D crew a break from life on their very beige ship – and clearly not as an ex­cuse to put them in Sher­wood For­est or ’ 40s Amer­ica for a bit of a change. Who­ever was re­spon­si­ble for health and safety pro­to­cols should have been fired.

red dwarf

In the ex­cel­lent “Back To Re­al­ity” it turned out that ev­ery­thing Rim­mer, Lis­ter, Kry­ten and the Cat had done in the show was part of to­tal im­mer­sion videogame Red Dwarf. Un­for­tu­nately they weren’t very good at liv­ing their own lives ( score: 4%), so it was some­thing of a re­lief when they learned it was just a squid- in­duced hal­lu­ci­na­tion.

CAPRICA

The Bat­tlestar Galac­tica pre­quel gave its res­i­dents the chance to get away from it all by us­ing holobands to hang out in V- Space. This dig­i­tal replica of the real world al­lowed you to live out your wildest fan­tasies – even if your phys­i­cal body had passed away. What could pos­si­bly go wrong…?

the Ma­trix

If solv­ing the world’s energy prob­lems was as sim­ple as strap­ping the hu­man race up to a gi­ant power grid, we’d prob­a­bly have tried it by now – so you can’t help think­ing the ma­chines that over­threw us made their ex­is­tence harder than it needed to be by con­struct­ing an en­tire vir­tual world to keep our minds oc­cu­pied.

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