Un­der T he Hood

Fass­ben­der re­unites with Mac­beth di­rec­tor for As­sas­sin’s Creed

SFX: The Sci-Fi and Fantasy Magazine - - Red Alert -

On the sur­face, stab-’ em- up videogame As­sas­sin’s Creed doesn’t have much in com­mon with Shake­speare. But af­ter di­rect­ing Michael Fass­ben­der in Mac­beth, Aus­tralian helmer Justin Kurzel is team­ing up once again with the young Mag­neto on the up­com­ing block­buster, which is shoot­ing in Spain, Malta and Lon­don.

“It’s a com­pletely dif­fer­ent genre, and it has its own kind of chal­lenges,” Kurzel tells Red Alert. “It’s of a scale that’s much big­ger than I’ve ever ex­pe­ri­enced be­fore. But there’s also a lot of things about it that feel fa­mil­iar and are very sim­i­lar to mak­ing Mac­beth or even my first film, Snow­town.”

Boast­ing an orig­i­nal sto­ry­line set in the world of the games, Fass­ben­der plays Cal­lum Lynch, who is con­fronted by the Tem­plars in the present- day af­ter dis­cov­er­ing that he is a de­scen­dant of 15th cen­tury as­sas­sin Aguilar. “Michael was al­ready at­tached as a pro­ducer and had been cast in the lead role,” says Kurzel. “He asked me if I wanted to do it af­ter we fin­ished Mac­beth, and I was re­ally taken by the pro­ject.”

Fass­ben­der and Kurzel also re­cruited their Lady Mac­beth, Mar­ion Cotil­lard. “There’s a fe­male char­ac­ter, and we just in­stantly thought of Mar­ion,” says Kurzel, who like Fass­ben­der has never been a gamer.

“I only knew of As­sas­sin’s Creed from afar be­fore, but once I be­came in­volved I be­gan to un­der­stand more about the game and the cul­ture be­hind it,” he says. “We’re try­ing to make a film that’s not only go­ing to con­nect with the fan­base but also with peo­ple who are not fa­mil­iar with the game. Like Mac­beth, it’s a story that has re­ally com­pelling char­ac­ters that you can con­nect with in a very hu­man way.”

As­sas­sin’s Creed opens on 30 De­cem­ber 2016.

Let’s hope he doesn’t ac­ci­den­tally bend that hid­den blade.

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