JAWS

SFX: The Sci-Fi and Fantasy Magazine - - Heroes & Inspirations Greg Nicotero -

Along with Fa­mous Mon­sters, I re­mem­ber watch­ing Chiller Theatre re­li­giously, sit­ting there with a sketch pad. I was about eight years old, and I would sit, sketch and draw the mon­sters while I waited for the mon­ster movies to come on. That was my first real mem­ory.

I think Jaws was prob­a­bly “the one” that re­ally piqued my in­ter­est in need­ing to know just how they made it. It was the first time that I re­alised there was a bunch of peo­ple who had to build a fake shark. It fired my brain into this rav­en­ous de­sire to learn every­thing about how they made that movie. Back then, you didn’t have the in­ter­net, so I would scour mag­a­zines. I started putting my­self into the mind­set of the tech­ni­cians who have to build this shark, drive to Martha’s Vine­yard, put it in the ocean... And the first time they did it – it sank! So it be­came this fas­ci­na­tion with the tremen­dous odds that th­ese guys had to un­der­take to get to what we saw on cam­era.

The spe­cial ef­fects on Jaws were an early in­spi­ra­tion.

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