George gave me a lot of very interesting pieces of advice. We were shooting Land Of The Dead, and there’s a scene where a zombie is supposed to bite a girl in the face. We had it all set up but on action the girl started flailing her arms around – and right at the moment where the zombie bites the cheek off, her arm came up and covered it. I remembered being really disappointed. I wanted it to be perfect. And George saw the look on my face, and said, “Here’s something you should think about: it was real. That woman was struggling for her life and was punching for that creature. So the fact that the effect was blocked for a second or two doesn’t matter if in the reality of the situation that’s exactly what she would be doing – fighting for her life, struggling.”
Maybe it’s time to start shopping at a different mall.