Voodoo Peo­ple

SFX - - Reviews - Stephen Jewell

re­leased OUT NOW! Pub­lisher Im­age Comics

Writer Dan Wat­ters

Artist Cas­par Wi­jn­gaard

Re­sem­bling a cross be­tween Phono­gram and Neu­ro­mancer, there’s much that feels very fa­mil­iar about this noir- es­que se­ries, from am­ne­siac pri­vate de­tec­tive Clay to the “mu­sic is magic” mantra of voodoo ex­pert Sandy.

Main lo­ca­tion Dedande City turns out to be an ad­junct of the Tele­verse, a vir­tual do­main that owes as much to Tron and ’ 80s com­puter games as it does to The Matrix. A scene of our hero be­ing swal­lowed up by his tele­vi­sion is straight out of David Cronenberg’s Video­drome, and there’s a wry ref­er­ence to Toy Story in the form of Clay’s trusty ac­tion fig­ure Mado, which turns out to have not just sen­ti­men­tal value.

But Dan Wat­ters and Cas­par Wi­jn­gaard bring those well- worn el­e­ments to­gether with a good deal of verve and wit. With his fluid fig­ure­work, Wi­jn­gaard chan­nels both Jamie McKelvie and Jaime Her­nan­dez, keep­ing his panel lay­outs tight for the city scenes be­fore re­ally cut­ting loose when the story crosses over to the dig­i­tal realm.

Five is­sues into this ini­tial six- part run, some deft twists are re­vealed, set­ting the stage per­fectly for what will hope­fully be a fit­ting fi­nale. Let’s hope Clay and Sandy aren’t left in limbo for long.

The cre­ators have five vol­umes of Limbo planned, each of which “would take on a slightly dif­fer­ent genre”.

The One Show: al­ways cap­ti­vat­ing.

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