Block Heads

There are even more char­ac­ters to play with in the next evo­lu­tion of Lego Di­men­sions

SFX - - Red Alert -

if you thought The Lego Movie pulled to­gether a mind-bog­gling ar­ray of fran­chises, it ain’t got noth­ing on its videogame cousin Lego Di­men­sions. Hav­ing al­ready brought Doc­tor Who, Back To The Fu­ture, The Lord Of The Rings, DC Comics and many more into the mix, year two will com­pli­cate things still fur­ther – in a good way. As well as ser­vic­ing con­tem­po­rary fran­chises like the Ghost­busters re­boot and the up­com­ing Fan­tas­tic Beasts And Where To Find Them (you’ll have to wait un­til the film’s out in Novem­ber to get your hands on the lat­ter), there’s a real retro vibe to many of the other new­bies, as Sonic The Hedge­hog, Beetle­juice, ET, Grem­lins, Knight Rider and The Goonies get re­mod­elled in plas­tic bricks.

“Year two is about ef­fec­tively tak­ing what we ini­tially made with Lego Di­men­sions, the IP mash-up that had no rules and no bound­aries, but tak­ing it a lot big­ger,” says game direc­tor Arthur Par­sons. “When it comes to Di­men­sions, you’ve got to put stuff in for ev­ery­one, things that are go­ing to ap­peal to kids, to older gamers, to non-gamers, a bit of ev­ery­thing. It’s a di­verse mix, but that’s Lego Di­men­sions – we’ve al­ready done it with Doc­tor Who, The Simp­sons… It works.”

Aside from the new char­ac­ters, the big de­vel­op­ment this year is the in­tro­duc­tion of Bat­tle Are­nas, which will al­low up to four play­ers to scrap it out in fran­chise-themed en­vi­ron­ments. “It means that any of your toys, whether it’s your char­ac­ters or your tag items can go into the bat­tle arena and play one against three AI, or you can play two v two, one v three or ev­ery­one against each other,” ex­plains Par­sons. “Ev­ery pack in year two has a unique Bat­tle Arena, be­cause we wanted to en­hance our dig­i­tal con­tent, not just in terms of hav­ing toys com­ing to life in the game.”

Lego Di­men­sions: sea­son two rolls out on PS4, Wii U, PS3 and Xbox 360 from 27 Septem­ber, with fur­ther re­leases sched­uled over up­com­ing months.

Hope it’s not a mid­night screen­ing…

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