DeUs ex: Mankind Di­vided

A Scan­dal In Bohemia

SFX - - Reviews -

re­leased out NOW! Re­viewed on Pc | Also on Ps4, XO

Pub­lisher square enix

It’s 2029 and cy­ber­punk Prague is in a bad way. At the end of the pre­vi­ous game a shad­owy con­spir­acy hacked the brains of ev­ery­one with bionic aug­men­ta­tions, briefly turn­ing them into vi­o­lent lu­natics. As ter­ror­ist bomb­ings deepen di­vides, it’s your job to chase down the forces be­hind the “Aug In­ci­dent” and un­cover the fig­ures ex­ploit­ing the un­rest.

Our playable hero Adam Jensen is just the man for the job. He’s an ul­tra-vi­o­lent one-man-band in a swish de­signer jacket, in­fil­trat­ing fa­cil­i­ties, pulling off bank heists, and kid­nap­ping gang­sters.

Deus Ex games are all about free­dom of choice, and Mankind Di­vided is no ex­cep­tion. The game is struc­tured as a se­ries of small open-ended hubs, with Prague as its cen­tre­piece. In the streets you can walk around freely, chat­ting to peo­ple and shop­ping for weapons. Re­stricted areas re­quire a stealth­ier ap­proach, or a vi­o­lent one if you de­cide to play as a gun-tot­ing ma­niac – a vi­able route if you want to treat the game as a shooter rather than sneak­ing around.

Mankind Di­vided is a great pack­age, and in­tensely at­mo­spheric. Prague at night, where old world ar­chi­tec­ture col­lides with glow­ing fu­tur­is­tic struc­tures, is es­pe­cially moody. Golem City is a bustling Blade Run­ner mashup.

De­spite all the mag­nif­i­cent views, though, Mankind Di­vided is let down by its story, and a sense that the game’s ini­tial am­bi­tions have been cur­tailed. Fans ex­pect­ing a se­ries of major hubs will be dis­ap­pointed by the game’s rel­a­tively fleet­ing hops abroad. The story feels sim­i­larly thin.

With ex­pec­ta­tions re­set, this is a se­ri­ously de­cent sand­box ac­tion game. It left us want­ing more, in a slightly un­sat­is­fied way, but is still eas­ily worth the trip. Tom Se­nior

Golem City, or Útulek Sta­tion, is based on Kowloon Walled City in Hong Kong, a slum which was de­mol­ished in 1994.

First job: or­gan­ise a lit­ter-pick­ing pa­trol.

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