A frightfully good sequel
THERE are those that suffer from acrophobia, mysophobia, and arachnophobia, to name just a few fears. Fortunately though, you needn’t fear sequels, at least not this cult horror classic which returns in chillingly fine form.
Picking up nine months on from the previous game, F. E. A. R. 3 could be mistaken for a sadistic Addams
Family reunion, with the original game’s protagonist and genetically enhanced super soldier, Point Man, teaming with the ghost of his recently resurrected dead brother, Paxton Fettel, as they attempt to seek out their dangerously psychotic pregnant mother.
As far as video games go, this is one hell of an involved storyline which horror writer Steve Niles and legendary film director John Carpenter both had a hand in.
If you haven’t played the earlier games, be prepared for a baffling first few hours playing before things start falling into place.
Atmosphere, however, is everything in a decent tale of horror and when stitched together with strong level design and tense combat sequences, you can expect to eventually fully immerse yourself in
F. E. A. R. 3’ s delusional world of frights and firefights.
Playing as Point Man in the main campaign, a mostly standard arsenal of military weapons are available, with the one exception of a bullet time feature allowing you to slow time down to pick off multiple enemies, which never gets old.
Where things become interesting is replaying the same levels as Fettel, which becomes available on completing each area as Point Man.
With a well-integrated rewards system you accrue points throughout all modes, which can then be spent on improved powers. F. E. A. R. 3 isn’t overly original, thankfully, though, Fettel’s unique skills and the moments that go bump in the night, mix things up frightfully well.