Harry’s high jinks lose their magic
HARRY Potter And The Deathly
Hallows Part 2 may well have been a fitting finale to one of the most successful movie franchises of all time, but if history has shown us anything about movie tie-in video games, they’ve endured a pretty dire past, and this game isn’t about to rebut the tradition.
Following in the footsteps of the previous game this is another thirdperson style, cover-based shooter, which may sound odd for a game all about wizards and magic. However, the shooting mechanics turn out to be a decent fit for casting spells and dodging fire-breathing dragons.
Aiming to address the criticism hurled at the previous game, the developer has ensured there are no graphical glitches, and provide a tighter control system.
One major flaw still remains though, and that’s the overly short length of the game, which can be completed in under five hours. On the positive side, the combat sequences are intense, the overall visuals are sharp and the tweaked spell casting system allows for greater variety in battles and offers the freedom to switch between them more easily than before.
The story in the game plays out like a condensed version of the film, obviously with a focus on the memorable battle sequences. This results in quite a bit of skimming over story elements, and since I haven’t watched or read this final chapter in the Potter saga, it came across as disjointed in places.
As mentioned though, the main campaign is inexcusably short and linear, which isn’t helped by the removal of the random side missions of the previous game, as distracting as they were. These have been replaced with optional challenges inspired by sections of the main game, which can be unlocked by locating hidden objects around the levels.
Fans will no doubt enjoy dishing out magic spells as their favourite Hogwarts’ wizard, at least while the fun lasts, though for the rest of us muggles, no amount of magic can save this game from being anything but average.