Sony wields its magic wand

Sunday Tasmanian - Tassie Living - - Eguide Tech - MIKE WIL­COX mike@ hy­per­ac­tiveg­ames. com

FOR the great un­washed, the wan­d­like PlaySta­tion Move con­troller is Sony’s an­swer to Nin­tendo’s mo­tion­sen­si­tive Wii Re­mote.

Both con­trollers al­low players to in­ter­act with games by sim­ply jig­gling and shak­ing them about.

When the in­no­va­tive Move con­troller was un­veiled a few years ago, Sony re­vealed a promis­in­glook­ing game along­side it, in­volv­ing a mag­i­cal king­dom, wiz­ards, spells, and po­tions, all cen­tred on a mighty wand. That mys­te­ri­ous game, Sor­cery, has fi­nally sur­faced. This is ar­guably the best show­case for Move’s fea­tures to date.

Sor­cery is a story- driven, sin­gle­player game, of­fer­ing three dif­fi­culty lev­els aimed at all ages.

By the end of the game, you’ll have mas­tered daz­zling spells and con­cocted dozens of deadly po­tions.

While the cliched sto­ry­line has you as an ap­pren­tice wiz­ard out to save the en­tire king­dom from an evil queen, the colour­ful char­ac­ters and scriptwrit­ing are highly en­ter­tain­ing.

There are op­por­tu­ni­ties for ex­plo­ration within the var­ied lo­ca­tions while you seek out hid­den trea­sures and new po­tions. But the game­play is a lin­ear ex­pe­ri­ence.

You’ll not only learn the el­e­men­tal spells – of fire, ice, wind, earth, light­ning and more – but also mix spells into more pow­er­ful weapons.

Other key as­pects of the game­play in­volve do­ing odd jobs for towns­folk.

Un­til now, a num­ber of sports games have been fun to play with the Move con­troller.

But Sor­cery is the first oc­ca­sion where it re­ally feels like a nat­u­ral fit for the game­play.

Cast­ing spells, fight­ing en­e­mies and solv­ing puz­zles with the con­troller are in­tu­itive and re­ward­ing.

Sor­cery’s only neg­a­tive is its re­play value, be­cause the story is short- lived, with about six or eight hours needed to reach the end.

Un­for­tu­nately, there are no ad­di­tional modes en­tic­ing you back to wave your mag­i­cal wand.

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