Resistance is futile
WHILE Sony’s exclusive Resistance franchise has delivered some of the most thrilling first- person shooter action available on PlayStation 3, this debut of the series on Sony’s latest portable console has been left in the hands of a different game developer. And it struggles to meet the same lofty standards. This untold chapter in the
Resistance saga, takes place in the early 1950s between the first and second games and sees you playing as new protagonist, and New York firefighter, Tom Riley.
This unsuspecting hero is forced to battle the invading alien race, the Chimera, in a bid to get his family back.
However, you can expect the same interesting twists and turns in the plot that the series is known for. Perhaps the first stumbling block for
Burning Skies is the lack of character development. Rather than focusing on Tom’s personal struggle purely from his perspective, the story is narrated in a way that never offers you much of an emotional connection.
Story aside, the game does reward players with challenging run and gun gameplay, along with the series’ trademark cache of unique, upgradeable weapons.
While I commend the new developer for putting some of the PS Vita’s features to good use, it’s not all smooth sailing.
The console’s dual analogue sticks do a stellar job of delivering the sensation of playing with a traditional game controller.
The need to frequently tap areas of the touch screen to use many of the weapons, however, interrupts the general flow of the action.
It would have been nice to at least offer the option to assign other buttons to some duties.
The single player campaign comes with a handful of online multiplayer options, including deathmatches and a last man standing mode.
Fans of the Resistance franchise will lap up all this fresh chapter has to offer. Like me, they may even forgive its cumbersome controls eventually.