Sack­boy is back with more ad­ven­tures

Sunday Tasmanian - Tassie Living - - TECH - MIKE WIL­COX mike@ hy­per­ac­tiveg­ames. com

WITHIN the first few min­utes of play­ing this lat­est in­stal­ment in the Lit­tleBigPlanet se­ries, it’s clear this PlayS­ta­tion Vita ver­sion is no car­bon copy of the PS3 con­sole ver­sion, but an en­tirely new ad­ven­ture built from the ground up to take ad­van­tage of Vita’s spiffy fea­tures.

For those un­fa­mil­iar with the se­ries, you’ll be in­stantly charmed by the charis­matic char­ac­ter, Sack­boy, who em­barks on an of­ten hi­lar­i­ous plat­form­ing ad­ven­ture.

There are three main modes that again build on the fran­chise’s mantra of play, cre­ate, and share.

In Story mode Sack­boy tack­les more than 40 chal­leng­ing lev­els, spread across dif­fer­ent worlds.

The fact the Story mode and all its lev­els can be com­pleted in a few hours prob­a­bly isn’t a bad thing, as it serves as a taster of what is pos­si­ble.

Like pre­vi­ous Sack­boy ti­tles, this game fea­tures a ro­bust level and Game Cre­ation mode, where you can spend end­less hours de­sign­ing new lev­els and mini games with the same tools as the de­vel­op­ment team used.

This mode can be over­whelm­ing at first but there are dozens of video tutorials in­cluded for new­com­ers.

If you’re not the cre­ative type, you can ac­cess the user- gen­er­ated lev­els the rest of the community has spent hours de­sign­ing and up­load­ing, al­though the qual­ity varies.

For­tu­nately play­ers can vote for their favourite con­tent, which in turn helps to fil­ter out the rub­bish.

The fi­nal area of note is the game’s new Ar­cade mode. Here you’ll find a col­lec­tion of mod­ern and retro- styled mini games ide­ally geared for those five- minute gam­ing fixes.

User- gen­er­ated con­tent is also avail­able in this area too.

Rather than rein­vent it­self, this pocket- friendly ver­sion of

Lit­tleBigPlanet ben­e­fits from years of re­fin­ing the se­ries, then builds on the pop­u­lar el­e­ments and makes ex­cel­lent use of the Vita’s touch screen and mo­tion sens­ing abil­i­ties, to pro­vide a re­fresh­ing gam­ing ex­pe­ri­ence.


RRP: $ 54.95 ( Re­viewed on PS Vita)

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