DMC: DEVIL MAY CRY
RRP: $ 79.95 ( reviewed on PS3) UK game developer Ninja Theory has been under fire from Devil May Cry fans since it announced plans to remake the Japanese masterpiece.
And while this fresh take might rub some diehard followers up the wrong way, the gameplay speaks for itself, as this is easily one of the best hack- and- slash action games this side of Bayonetta.
DmC retains the flashy combat- driven battles, frantic enemy encounters and a wisecracking, self- assured protagonist.
The battles feel slower paced this time, though Dante’s arsenal has never been bigger. Each weapon offers dozens of ground and air- based combo attacks, and only through mixing these up can you expect high scores.
The game’s new world, Limbo City, is presented as a parallel universe to previous games and is inhabited by demons. It offers one of the more exciting and animated games environment I’ve explored in a long while.
From the outset, the game’s cast of devilish foes are a formidable bunch but the lack of variety as the game progresses is disappointing as you slice through wave after wave of the similar- looking demons.
Expect to come up against several giant boss characters throughout the game.
Like previous games, finding collectables is high on the list of things to do. There are lost souls to find and destroy, in addition to hidden keys that unlock new challenge missions.
I found the new- look Dante quite bearable and the story never got too bogged down or confusing, though it did become predictable.
Disappointingly, this reboot of the series was the perfect opportunity for the UK developer to take some interesting liberties with the source material.
DmC is bound to alienate some franchise fans, while those new to the series are sure to be thrilled by the vibrant world and satisfying combo- driven combat.