DEAD SPACE 3
RRP: $ 99.95 ( reviewed on PS3)
ALL kinds of things scare us – the unknown, creepy crawlies, things that go bump in the night. And then there’s the terrifying thought that a video game franchise is about to have its finely tuned formula tampered with. In the months leading up to this release,
Dead Space fans have been fearing the rumoured changes expected in this instalment, such as co- operative play, a new defensive cover system, and enemies that shoot back, which threatened to spoil the frightening edge the series is known for. I can attest the new elements are all welcome additions.
In Dead Space 3 you are once again playing space engineer and reluctant protagonist Isaac Clark, dragged unwillingly into another intergalactic mission that sees him face his hideous nemesis, the Necromorphs.
The game’s spectacular first half has you floating through a spaceship graveyard, exploring rustic hulks and making nervous treks through their desolate corridors. This is followed by a touchdown on an arctic planet to begin exploring its wasteland.
Visceral, the game’s developer, has always had a unique way of crafting terror, with a balance of ominous silence mixed with moments of tense action that keeps you fully immersed. The key this time is the improved pacing between these different elements of gameplay.
The game’s most controversial addition is the option to play the main single player campaign with a friend by your side.
The new sidekick character, Ben Carter, is not exactly best buddies with Isaac, so this, along with their tendency to hallucinate about what is real and what isn’t, gives the new co- op mode another level of tension.
Never fear, Dead Space 3 marks a terrifying high point in this series that will drag you on a cinematic thrill ride crammed with heartpounding scares and memorable sci- fi action.