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Sunday Tasmanian - Tassie Living - - TECH - Mike Wil­cox Email mike@ hy­per­ac­tiveg­ames. com

LAUNCHED along­side a new sci- fi TV se­ries by the same name,

Defi ance is a third- per­son shooter, mas­sively mul­ti­player on­line game ( MMO) that mixes the ac­tion- packed pace of a shooter with the per­sis­tence and mas­sive scale of an MMO.

Defi ance be­gins with you crash­land­ing in a derelict San Fran­cisco. Your char­ac­ter is an ark hunter – a fu­tur­is­tic scav­enger – who seeks alien tech­nol­ogy in re­turn for cash re­wards.

In this fu­ture there are two races – votans and hu­mans – who work in har­mony to com­bat mu­tant en­e­mies on the planet and sal­vage what re­mains of the valu­able alien tech that falls to earth.

While the sto­ry­line is usu­ally in­te­gral to a good MMO, I found the ac­tual game­play to be more en­gag­ing. The plot pro­gres­sion fol­lows a strict path, though for­tu­nately there is very lit­tle time spent car­ry­ing out repet­i­tive tasks.

The char­ac­ter you play grad­u­ally im­proves as you gain ex­pe­ri­ence. You re­ceive bet­ter equip­ment such as spe­cial weapons, shields and grenades, as well as learn­ing new, up­grade­able skills.

Break­ing up the main story cam­paign are events called ark falls, where alien tech­nol­ogy falls from the sky ran­domly and you’re tasked with sal­vaging it, while also fi ght­ing off gi­ant crea­tures. Th­ese im­promptu chal­lenges keep the game fresh and in­ter­est­ing.

The thing Defi ance re­ally gets right is com­bin­ing dif­fer­ent play styles. The fast­paced run- and- gun ac­tion is ever present and if you’re in a player vs player match, it feels like a third- per­son shooter.

The best part is, you have ac­cess to all the guns and gad­gets you’ve been ac­cu­mu­lat­ing in the sin­gle- player story cam­paign.

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