ROCKSMITH 2014 RRP: $ 89 ( Reviewed On Playstation 3)
THE wave of rhythm- based video games that shot to fame a few years back, such as Guitar Hero, were great at getting gamers off the couch and jumping around like rock stars, but they did little to teach you how to play a real instrument.
Rocksmith was the next evolution in this gaming genre, which launched last year, enabling you to plug a real guitar into your console or PC and included interactive lessons and songs to play along to.
Now its successor has arrived, which not only fi xes a few of its predecessor’s issues but adds some welcome new features too.
Key improvements include new intuitive menus and quicker load times, but more importantly, there are no longer problems with the guitar’s audio being delayed.
Regardless of your prowess as a guitarist, this game is a one- stop shop for learning new techniques and refi ning existing skills, which is all delivered in rewarding and entertaining ways.
After picking your experience level and preferred playing style, which includes rhythm, lead or bass guitar, you can then jump straight into dozens of interactive video lessons on everything from how to hold a guitar and tune it, right through to advanced techniques such as pitched harmonics and twohanded tapping.
There are modes where you can customise the sound of your guitar with different amps and effects and set up different tunings, however the main drawcard of the game is a library of 50 well- known songs that you can learn to play.
Session mode is a new feature, which is essentially a backing band you can customise and play along with.
After selecting the instruments for your band, you choose the tempo, scale, groove and complexity of their performance.
Also new is a handful of mini games that are not only fun, but are designed to sharpen your guitar skills as well.
Strictly speaking though, Rocksmith 2014 is more an edutainment title than a video game, but what it does, it does exceedingly well.