BEYOND TWO SOULS
QUANTIC Dream’s latest game Beyond Two Souls delivers a heartfelt story about a girl with a strange gift and features the exceptional voice acting and visual likenesses of actors Ellen Page and Willem Dafoe.
You play as Jodie, who, since birth, has been tethered to a spirit being.
They don’t always get along, however. You witness the bond between them develop and during certain stages it’s possible to play as the spirit.
You and a friend can also control both of them simultaneously in the game’s co- operative mode.
As the story evolves, you jump back and forth in Jodie’s time line, experiencing events during various stages of her life, each of them revealing how certain things came to be and why she is the way she is.
While Jodie can’t directly control her spirit follower, he can’t stray too far and as they grow close to one another he listens to her more, at least for the most part.
Two Souls’ story, albeit confusing and disjointed at times due to the frequent time shifting, is defi nitely the highlight, and controlling how it plays out is the game’s main appeal. The decisions you’re asked to make and your success or failure in certain tasks feel like they impact the direction of the story and ultimately the way it ends.
The actual the gameplay however, will no doubt divide most gamers.
Like the developer’s previous game, Heavy Rain, much of the action is fi lled with lengthy scripted cut scenes requiring you to trigger certain events with simple actions on the controller.
Ultimately Two Souls is about the story and experiencing Jodie’s life as it plays out.
The gameplay is underwhelming at best, but that’s not the main attraction.