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IN this latest outing as the caped crusader, you fi nd yourself on Christmas Eve with a huge bounty on your head and every low- life criminal after you for the reward.
Arch nemesis Black Mask is behind this threat, and the deadly rift between the two characters acts as the catalyst for the game’s story, which leads you down a veritable maze of plot twists.
As the title suggests, you play a younger Batman, set before the previous two games in the series.
It is a dark time in Gotham’s history – criminal infl uences are rife on the streets and most of the city’s police are corrupt, making your job all the harder.
The series that established a free- fl owing combat system returns once again and provides varied and entertaining ways to dispatch enemies.
This time, though, each encounter is graded, informing you at the end of the battle if you’ve won in the most effective way. As an incentive, new items become unlocked based on how well you do.
There are dozens of ways to take down thugs, and being rewarded for using the most effective method is a strength of the gameplay.
Another new game mechanic is the case fi le. As Batman explores Gotham City freely, you’ll come across undiscovered crime scenes.
Using your special detective vision, you’ll be able to reconstruct the crimes to locate evidence and rebuild a picture of what took place.
These new missions are well paced and help break up the combat and exploration elements.
Gotham City itself is a large playground waiting to be explored, and fortunately you have the batwing vehicle to get around swiftly, along with a whole swag of nifty bat gadgets at your disposal to help keep things interesting.
Fans of the fi rst two games shouldn’t expect a huge slice of innovation in this prequel of the franchise. The visual surroundings are all too familiar, the combat is mostly unchanged, and that’s perfectly OK considering the previous games were rock solid.
Do expect added polish, a captivating new story and some new activities.