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Sunday Tasmanian - Tassie Living - - TECH - Mike Wil­cox Email mike@ hy­per­ac­tiveg­ames. com

THE AMAZ­ING SPI­DER- MAN 2 RRP: $ 89.95 ( re­viewed on PS4)

AT first glance, The Amaz­ing Spi­der- Man 2 video game is sim­ply a highly buffed, next- gen re­boot of 2012’ s Amaz­ing Spi­der- Man, which could be a good or bad thing, depend­ing on how much you en­joyed the webbed won­der’s pre­vi­ous out­ing.

I have to say, I was hop­ing for a lit­tle more piz­zazz.

The game only loosely fol­lows the plot of its big- screen coun­ter­part, so you can still en­joy the movie with­out too many spoil­ers.

This time, the story digs deeper into Spi­der- Man’s al­ter ego, Peter Parker, as he strug­gles with who he re­ally wants to be – a crime- fight­ing su­per­hero or just a nor­mal guy.

The star of the game is def­i­nitely the im­proved web swing­ing. This com­bines the clas­sic feel and con­trols that earned the se­ries crit­i­cal ac­claim when it first ap­peared on Play Sta­tion 2, to­gether with the vis­ual im­prove­ments of the more re­cent Spi­der- Man games.

As you play­fully ca­vort high above New York’s sky­line, shoot­ing webs at build­ings, you have in­de­pen­dent con­trol of each of his arms, which are mapped to the left and right trig­gers on the game con­troller.

The com­bat sys­tem re­mains mostly un­changed from the pre­vi­ous game. At­tacks and coun­ter­at­tacks have been tweaked slightly, mak­ing the ac­tion smoother, though, com­pared to games like the Bat­man Arkham se­ries, the game me­chan­ics feel dated.

Boss bat­tles do add some va­ri­ety to the com­bat, though none are all that chal­leng­ing.

It was great to see the col­lectable comic books are back. These are scat­tered through­out the game, en­cour­ag­ing you to ex­plore ev­ery nook and cranny.

While the tweaks and added pol­ish are wel­come touches, just don’t ex­pect a ma­jor over­all from the last Spidey game and you won’t be dis­ap­pointed.

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