This deal cropped up in a teams match and the auction was the same at both tables.
South avoided the common temptation to open 1H and showed the 6- 5 hand at the next chance. With only 6- 4, he would double rather than bid 3H. Now North knows his partner has a reasonable expectation of 10 tricks if he gives preference to clubs.
He notices the AD is a trick and a heart ruff is a plausible second trick and will help to set up the suit so he has no difficulty bidding the club game. Both West players started with the king of spades. The first declarer knew he had to set up the long side suit and, after ruffing the opening lead, he cashed the ace and king of trumps then the ace and king of hearts. Next he led a heart from hand and ruffed it in dummy. Alas, East over- ruffed and this declarer still had to lose a diamond and a heart, finishing down one. This declarer had the right idea but just lacked the technique to execute it properly. Teams, EW vul, Dealer South
The second declarer was more circumspect. He counted nine top tricks and, if the hearts were 3- 3, eleven tricks would be certain. Accordingly, he turned his mind to what he could do if hearts were 4- 2. After ruffing the opening lead, declarer cashed the ace of trumps and then ace, king and another heart. When West followed to the third round of hearts, instead of ruffing, declarer threw a low diamond from dummy. After winning this surprise heart trick with the seven, West shifted to the 3D. Declarer rose with the ace, returned to hand with a trump and led a fourth round of hearts throwing dummy’s last diamond. Declarer ruffed the spade return then ruffed his remaining diamond in dummy with the 10C. After crossing back to hand with another spade ruff, declarer drew East’s last trump and claimed. He had three hearts, a diamond, a diamond ruff and six trumps for a total of eleven tricks. The key to the hand was restricting the number of losers by discarding losing diamonds on hearts that might be over- ruffed!