Game on for women
THERE’S never been a better time for women to sign up for a career in gaming with more than half of the gaming population estimated to be female, and the games industry projected to be the fastest growing consumer market in Australia.
“While female game developers have doubled in numbers since 2009, there’s no hiding the fact that male designers and developers have previously dominated the games industry in Australia and around the world,” SAE Creative Media Institute’s Dr Christy Dena says. “The tide is shifting and it’s such an exciting time to be involved in gaming as a woman.
“Women are forming their own successful teams, such as the allwomen games company, Smithsoft, in Brisbane.
As well as focusing on recruiting more female games students, SAE teaches students how to design and make games that are more accessible to people of all genders, sexualities and cultural backgrounds as well as those with special needs.
SAE’s chair of the Games Program Committee, Dr Christy Dena, left.