5-Ad­ven­ture Lust

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con­nect­ing their prod­ucts to such ex­pe­ri­ences.

Su­per­coucou, Egypt’s first travel-fo­cused so­cial plat­form, fea­tures a ‘Spin the Globe’ but­ton, pre­sent­ing trav­ellers with three ran­dom des­ti­na­tions to choose from, and re­ward­ing them with re­deemable badges, when and if one of these trips are booked. Sim­i­larly, Makkook, one of the fi­nal­ist projects at Egypt’s In­jaz startup com­pe­ti­tion, is a mo­bile ad­ven­ture app, which pro­vides users with bound­less ran­dom ac­tiv­i­ties to carry out at the press of a but­ton. Us­ing so­cial me­dia his­tory, the plat­form gen­er­ates a list of ac­tiv­i­ties that range from sky­div­ing, learn­ing origami or ex­pe­ri­enc­ing new cui­sine to vis­it­ing a touris­tic at­trac­tion, meet­ing new friends and vol­un­teer­ing for a cause.

Travel aside, peo­ple are in­creas­ingly seek­ing ad­ven­ture within their own coun­try, opt­ing for stay­ca­tions filled with yet-to-be dis­cov­ered lo­cal ac­tiv­i­ties. In Le­banon, gift­ing plat­form Won­der.full cu­rates unique ac­tiv­i­ties and ex­pe­ri­ences to present in a box, with an al­lad­ven­ture cat­a­logue of thrilling ac­tiv­i­ties and fear­less at­trac­tions to choose from.

Won­der.full’s Ad­ven­ture Ex­pe­ri­ence in a Box, Le­banon

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