Comic cre­ation hits the web

Car­bon­ear res­i­dent launches new ninja story

The Compass - - FRONT PAGE - BY NI­CHOLAS MERCER POL­I­TICS nmercer@cbn­com­pass.ca

Myles Re­ichel has al­ways loved comic books. The Car­bon­ear na­tive is now re­leas­ing his comic cre­ation “A Ninja Story” in weekly in­stall­ments on­line with hopes of at­tract­ing enough at­ten­tion and sup­port to release a phys­i­cal version of his work.

Putting your work out there for the world to see is a big step for an artist work­ing in any medium.

It creates the chance for open crit­i­cism and ques­tion­ing of some­thing that is dear to their hearts and has taken up plenty of time.

How­ever, the pay­off can be huge as peo­ple start to cel­e­brate and ac­cept your work.

That’s what Car­bon­ear-based artist Myles Re­ichel, 29, is bank­ing on as he drops the zero is­sue for his comic book “A Ninja Story” one page a time on the book’s web­site —www.an­in­jas­tory.com.

“I’ve been work­ing on this project a long time and it was big to let it go,” Re­ichel told The Com­pass.

The web­site and weekly page release was the right step for an artist look­ing to get his work out. The In­ter­net has the po­ten­tial to take projects global and the sched­ule of re­leases helps stoke ap­petite for the char­ac­ter and the comic.

“I had a lot of peo­ple I trust tell me that the web­site was the way to go,” said Re­ichel. “The re­sponse has been pretty good. I no­ticed through the Face­book page that 250 peo­ple have nav­i­gated to the web­site through the link. My friend Liam (Daw­son) has been han­dling most of the web­mas­ter du­ties … We think it’s a pretty cool web­site and its only go­ing to get bet­ter. We’re still feel­ing it out.”

“A Ninja Story” is a tale of man and how he nav­i­gates his life and per­ceives the world. Re­ichel drew and inked the first dozen pages al­ready on­line. He has a bin­der that has art and lay­out for an­other dozen or so pages.

It re­volves around a trained ninja named Yasahiro, whose skillset af­fords him a “unique per­spec­tive dur­ing his trav­els around the world, liv­ing in the shad­ows, and his abil­ity to ac­cept the cul­tures of the world as his own make for some in­ter­est­ing sto­ries,” ac­cord­ing to the web­site.

Per­spec­tive is a big thing when pro­duc­ing a piece of art as dif­fer­ent peo­ple see dif­fer­ent things in it.

Just as Yasahiro is see­ing the lo­cals in the comic through a dif­fer­ent per­spec­tive as oth­ers, Re­ichel hopes his read­ers’ opin­ions of a page dif­fers from an­other per­son read­ing the same page.

“The­mat­i­cally, the story is about per­spec­tive in a way,” he said. “It’s how we each view the world and how we in­ter­act with the world. It’s how we per­ceive the world in a nut­shell.

“I wanted to al­low the story to be seen through dif­fer­ent eyes.”

A dif­fer­ent artist for ev­ery page

Re­ichel sees the book as a pos­si­ble jump­ing off point for not only his work, but for the work of other lo­cal artists, and in­ter­na­tional pro­fes­sion­als, as well.

He sees a dif­fer­ent artist tack­ling a dif­fer­ent is­sue and looks for­ward to see­ing the ap­proach that each artist takes with the char­ac­ter and the dif­fer­ent style each page could have.

“When the story really picks up, we’ll have artists avail­able take sev­eral is­sues and see a pro­gres­sion in their art style,” said Re­ichel. “It can be an out­let of sorts to help fur­ther their own ca­reers.”

The idea of the Yasahiro is not a new one for Re­ichel. The char­ac­ter was cre­ated when he was 16-years-old and im­mersed in the role-play­ing world of Dun­geon and Dragons.

In that pa­per-based table­top game, play­ers cre­ate a char­ac­ter and move through var­i­ous worlds com­plet­ing quests and fight­ing mon­sters.

Re­ichel thought it’d be a good idea to have a ninja char­ac­ter amongst the likes of pal­adins, rogues and wizards.

“I’d go up there ev­ery week and I had this ninja char­ac­ter that was based in a me­dieval world,” he said.

A couple years af­ter cre­at­ing the char­ac­ter, the idea for a comic book came about. Re­ichel has drawn and re-drawn dif­fer­ent pan­els, re-jigged pieces of the story and came up with other ideas about how to tell the tale in that time. It was all lead­ing up to the release of the first page on Oct. 8 and ev­ery Thurs­day since then.

“It’s been a decade in the making,” said Re­ichel. “I’m at the point now where I know my art can tell a story, so I can see this pro­gres­sion. I want it to be like Bat­man and Spi­derman, be­cause I want it to sit on the same shelf.”

The pages be­ing re­leased on­line are all a part of the book’s zero is­sue. The goal is to release the first is­sue as a phys­i­cal book and then con­tinue to tell the story as a bi-monthly en­de­vaour.

Re­ichel has started a Go­Fund Me ac­count in hopes of rais­ing the nec­es­sary funds to help with the pro­duc­tion of the ti­tle.

SUB­MIT­TED PHOTO

Car­bon­ear-based artist Myles Re­ichel takes a look at the lay­out for his comic book “A Ninja Story.”

One of the pages from the zero is­sue of “A Ninja Story” that has been re­leased on­line at the web­site www.an­in­jas­tory.com.

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