Class of 2050

Th­ese gad­gets, from vir­tual re­al­ity to ro­bot pals, might be part of the class­room of the fu­ture

The Kids Post - - Team Gear -

EYE TRACKER Gog­gles that track eye move­ment can be used as a tool to show stu­dents how vis­ual at­ten­tion can be ap­plied to many re­search fields TOBIIPRO.COM

3D PRINTER

Teach­ers can use 3D ob­jects to il­lus­trate hard-to-grasp con­cepts to stu­dents FLASHFORGE.COM, $499

HU­MANOID RO­BOT

NAO, Softbank’s first hu­manoid ro­bot, mo­ti­vates stu­dents to learn and in­ter­act with pro­gram­mable tech­nol­ogy ALDEBARAN.COM, $6,000

VIR­TUAL RE­AL­ITY

Vive is a vir­tual re­al­ity head­set that can be used across many aca­demic sub­jects to im­merse stu­dents in a new en­vi­ron­ment VIVE.COM, $1,149

DIG­I­TAL IN­TER­AC­TIVE TOUCH DESK

The Mak­itso ss­lab Jr. is a dig­i­tal desk that cre­ates a vis­ual, in­ter­ac­tive, touch screen ex­pe­ri­ence for stu­dents MAKITSODISPLAYS.COM

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