Chi­nese Cul­ture in Video Games

Guang­ming Daily Oc­to­ber 17

Beijing Review - - This Week -

Video games have been re­garded as a new art af­ter paint­ing, sculp­ture, ar­chi­tec­ture, mu­sic, etc. Since video games are gain­ing popularity among young peo­ple, it’s im­por­tant for game devel­op­ers to make games a cul­tural medium that spreads cor­rect and fine cul­ture.

For years, Chi­nese cul­tural el­e­ments that ap­pear in Western video games are of­ten mixed with that of Ja­pan, South Korea or South­east Asian coun­tries. False pre­sen­ta­tion leads to mis­un­der­stand­ing of Chi­nese cul­ture by play­ers.

The good news is that Chi­nese game pro- duc­ers are work­ing to re­dress the bal­ance. For ex­am­ple, in King of Glory, an ex­tremely pop­u­lar video game across China, 80 per­cent of the char­ac­ters are based on fig­ures in Chi­nese his­tory. Ex­perts from the Chi­nese Academy of So­cial Sciences and Pek­ing Univer­sity serve as cul­tural con­sul­tants for the game devel­op­ers.

Prop­erly used, video games may help to in­spire ado­les­cents’ in­ter­est in Chi­nese his­tory and cul­ture and even clas­sic po­etry and phi­los­o­phy. For for­eign play­ers, such games are a win­dow to Chi­nese his­tory and cul­ture.

As a civ­i­liza­tion with 5,000 years of his­tory, China is rich in le­gends and lit­er­a­ture clas­sics. Cre­at­ing video games with typ­i­cal Chi­nese char­ac­ter­is­tics by delv­ing into the rich cul­ture will help to pro­mote Chi­nese video games not only to do­mes­tic play­ers, but also to the rest of the world.

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