Video-game 2016 con­sole rev­enue to grow 56.7%

China Daily (Canada) - - NEWS CAPSULE -

The rev­enue of video-game con­sole fa­cil­ity sales in China is es­ti­mated to reach 3.37 bil­lion yuan ($488 mil­lion) in 2016, ac­cord­ing to an of­fi­cial.

Ma Feng, a deputy de­part­ment direc­tor with the Min­istry of Cul­ture, told a gam­ing con­fer­ence in Shang­hai that con­sole sales in China will grow 56.7 per­cent over that in 2015, sur­pass­ing growth pace of the en­tire gam­ing in­dus­try.

“The con­sole mar­ket is be­com­ing China gam­ing in­dus­try’s most ac­tive and fastest grow­ing sub-sec­tor,” said Ma.

He con­trib­uted the boom to im­prov­ing en­vi­ron­ment for home-grown game de­sign­ers and con­sole man­u­fac­tur­ers to do busi­nesses and op­por­tu­ni­ties to co­op­er­ate with for­eign part­ners.

More do­mes­tic com­pa­nies are in­vest­ing in de­vel­op­ing new games, while the lat­est prod­ucts, in­clud­ing vir­tual re­al­ity gad­gets, from for­eign ti­tans like Mi­crosoft and Sony are far­ing well on the mar­ket, Ma added.

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