Donkey Kong! You do have to wonder what’s in the water in Japan when their game designers started to work at the dawn of the video game era. Here’s a game where a mustachioed Italian plumber in red overalls goes after a giant gorilla – where does the donkey come into play? – who’s kidnapped a princess, and defends himself by throwing wooden barrels (occasionally on fire) down a construction site. Let’s now even talk about yellow creatures going around a maze eating pellets and escaping from ghosts. Romain Jerome has made it its mission to tap into the inner child in today’s middle-aged gamers who remember dropping numerous coins into arcades (and youngsters today complain about freemium games…), just to try and save the princess and drop Donkey Kong on his head. The pixelated rendering of the game’s first stage is very well executed on the DLC-coated dial, with Donkey Kong, Mario and other game elements hand-painted in cold enamel. The limitation of 81 pieces is in reference to 1981, the year that Donkey Kong, the game, was first launched.