E3: The year of meh!
THEY CALL E3 THE ‘SUPERBOWL OF GAMING’. IT’S SUPPOSED TO BE THE ANNUAL SHOWCASING OF ALL THINGS BRIGHT AND BEAUTIFUL ABOUT VIDEOGAMES—THE TIME WHEN THE INDUSTRY PUTS ITS BEST FACE FORWARD, AND TELLS US ALL ABOUT THE AMAZING STUFF WE CAN EXPECT IN THE MONT
The fizz and the sizzle were missing at this year’s E3, the biggest expo in the world of gaming. At Los Angeles, there was neither innovation nor announcements of exciting new titles and devices.
Well, this year, you could say that E3 was a disappointment overall. And you would be correct. It’s not that there weren’t any cool games or ideas that were shown at Los Angeles this year— there undoubtedly were. But overall, the vibe was that the entire industry was more or less playing it safe—sequels, eye-candy, gimmicks and a generally conservative attitude seemed to pervade the show. It was like the whole industry, in a collective voice, was saying “Let’s do what we do best—milk franchises, continue the graphics arms race, make everything more violent.” For the adrenaline-seeking fanboy crowd, it was just fine. For the rest of us, who are looking for signs that gaming is maturing and growing into a serious art form, there seemed to be little hope. Mostly (with a few notable exceptions, of course), it seemed to be a contest of who could put more bullets, blood and boobs into their games.
At a time when conferences like GDC (the Game Developers Conference) seem to actively foster a climate of innovation
Microsoft showed us the next Halo and GearsofWar games. Both look great.