TAK­ING ON ZOM­BIES

A game that is more about pa­tience and strat­egy that push­ing the fire but­ton

Gadgets and Gizmos (India) - - LEVELUP - By Siddhartha Sharma

The Last of Us opens with an in­tense scene where the pro­tag­o­nist's daugh­ter dies as the In­fected take down the streets. Cut to the sec­ond chap­ter and the pro­tag­o­nist has sur­vived the zom­bie apoc­a­lypse and now leads the life of a smug­gler. And the story be­gins.

Zom­bies in this game are known as the "In­fected". You play the role of Joel, a mid­dle-aged man who moves very gin­gerly, even when the game de­mands high adren­a­line. Naughty Dog has gone the dis­tance this time to make him as real as pos­si­ble. Don't be sur­prised if he is not able to per­form su­per­hu­man stunts like Drake from the pop­u­lar Un­charted se­ries. Joel is on a mis­sion to smug­gle a girl called El­lie to the fire­flies, a rebel group work­ing against mar­tial law.

Last of us has a good story line and an emo­tional con­nect. But as a gamer don't ex­pect

this game to be easy. It is not a slam bam kill zom­bie game and has com­plex­i­ties at­tached to it. In­stead of tak­ing the re­sis­tance head on you have to be pa­tient, cal­cu­la­tive and hide. There were times in the game when it was like play­ing hide and seek with the In­fected.

The graph­ics and game play are just stun­ning as you would ex­pect from Naughty Dog af­ter their Un­charted se­ries. The in­fected are not very scary, but damn they are fast and when you run out of ammo, you will die. The bul­lets are limited and the in­fected don’t die with a sin­gle hit. Joel, on the other hand, will die end­less num­ber of times till he fi­nally achieves his goal. Joel is an ag­ing man so ev­ery time you take a hit he takes his own sweet time to re­cover. Mov­ing con­sis­tently is the key for sur­vival in this game. There is a stealth mode, but that is not much of a help as death lies ahead of Joel on ev­ery cor­ner.

There is no doubt that this is the most in­tu­itive and im­mer­sive game ever made and would want your un­di­vided at­ten­tion and con­cen­tra­tion mixed with at­ten­tion to de­tail.

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