Ur­ban War­rior 5 in un­der­stand­ing fu­ture bat­tle­field


The Bri­tish Army in Jan­uary this year con­ducted its largest vir­tual bat­tle sim­u­la­tion, in­volv­ing 220 soldiers. The ex­per­i­ment was car­ried out at the Army’s Land War­fare Cen­tre in Warmin­ster, Wilt­shire. The two-hour sce­nario saw soldiers from 2nd Bat­tal­ion The Royal Welsh on com­put­ers com­plet­ing vir­tual mis­sions in a fic­tional French town.

Ur­ban War­rior 5, as the pro­ject is called, has cost about £1mil­lion to de­velop and was built with VBS2 soft­ware, which is also used com­mer­cially by the games in­dus­try to cre­ate vir­tual worlds.

Fur­ther sim­u­la­tions in­volv­ing dif­fer­ent troops will be run un­til June 2013, af­ter which all the data will be an­a­lysed. Ex­er­cise Ur­ban War­rior 5 used ad­vanced science and com­puter tech­nol­ogy as part of a cut­ting-edge ex­per­i­ment de­signed to help the Army bet­ter un­der­stand the bat­tle­field of the fu­ture. for live-fire train­ing ranges at US Army in­stal­la­tions world­wide.

Un­der th­ese or­ders, MTS will de­liver some 1,100 in­fantry and ar­mour units, both sta­tion­ary and mo­bile. Equip­ment will be de­liv­ered across 10 mil­i­tary in­stal­la­tions.

De­liv­ery or­ders are open to com­pe­ti­tion amongst Meg­gitt Train­ing Sys­tems, Lock­heed Martin, Ac­tion Tar­get, Strate­gic Sys­tems and Saab Train­ing.

Ron­ald Vadas, Pres­i­dent of Meg­gitt Train­ing Sys­tems com­mented: “Award of th­ese de­liv­ery or­ders is a fur­ther tes­ta­ment to the strength of our 16-year re­la­tion­ship with the US Army and we look for­ward to con­tin­u­ing to re­spond to its evolv­ing range de­vel­op­ment and mod­er­ni­a­tion re­quire­ments.”

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