★★★ 7 cert, Might and De­light, Xbox Live (also PS Net­work, PC)

The Irish Times - Friday - The Ticket - - FUN& GAMES - JOE GRIF­FIN

is an emo­tional roller­coaster, al­ter­nately cap­ti­vat­ing, charm­ing and ex­as­per­at­ing. The premise is cute and ec­cen­tric: Kurt falls asleep on his school bus and wakes up in a strange place. In this case, the bus has been zapped to an­other planet. So the boy be­gins his odyssey home, on foot. This side-scrolling, un­der­stated game as­pires to great­ness, and al­most gets it right. Pid moves at a gen­tle pace: Kurt tries to out­wit and avoid scary, wind-up ro­bots and traps, and his power ups in­clude a beam that he can use to trans­port him­self out of dan­ger, or to move his en­e­mies into jeop­ardy. The prob­lems arise when the game be­comes more chal­leng­ing: Save points mer­ci­lessly zap you back too far, and re­tread­ing old ground and wait­ing for groan­ing, stately el­e­va­tors to arrive for the umpteenth time can be mad­den­ing. Retro fans and masochists will still like this game, but if only it were a lit­tle bit more rea­son­able.

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