MONACO: WHAT’S YOURS IS MINE

The Irish Times - Friday - The Ticket - - FUN & GAMES - JOE GRIF­FIN

12 cert, Pock­et­watch Games, Xbox Live (also Mac, PC) Pre­vi­ously con­signed to PC and Mac, the award-win­ning but dis­ap­point­ing Monaco: What’s Yours Is Mine fi­nally comes to Xbox Live. A 2D, top-down game, it fol­lows a gang of thieves in a se­ries of heists. Each crook is an archetype, iden­ti­fied by spe­cial­ity (lock­smith, pick­pocket, look- out, mole etc). You can play co-op­er­a­tively with up to four play­ers (lo­cal or on­line) and the mis­sions are all stealth-based as you time your route to avoid guards, alarms and civil­ians. Monoco isn’t much to look at, with the func­tional, blocky ap­pear­ance of a 1980s ZX Spec­trum game. That wouldn’t mat­ter if the graph­ics didn’t hin­der the game­play (in a game that would be chal­leng­ing even if it looked pris­tine). When you fi­nally get used to its su­per­low-fi aes­thetic, it’s still fre­quently dif­fi­cult and un­for­giv­ing: Dis­guises ran­domly stop work­ing; some ob­jects make bet­ter cover than oth­ers; and en­trances and ex­its are mad­den­ingly hard to spot.

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