MON­U­MENT VAL­LEY

4 cert, ustwo, iOS

The Irish Times - Friday - The Ticket - - FUN & GAMES - CIARA O’BRIEN

As far as beau­ti­ful games go, de­vel­oper ustwo has hit on a win­ner, which is best ex­pe­ri­enced on the iPad. You must guide a strangely silent princess through var­i­ous lev­els, ma­nip­u­lat­ing the ar­chi­tec­ture as you go. It’s a lit­tle mind-bend­ing, full of op­ti­cal il­lu­sions that can be used to your ad­van­tage as you seek the best way to get the princess through the level. A few swipes and turns can re­veal hid­den paths; ro­tat­ing walk­ways and push­ing bits of the ar­chi­tec­ture around can have sur­pris­ing re­sults. There’s a healthy dol­lop of at­mos­phere, thanks to the sound­track. It’s re­ac­tive to your de­ci­sions as you shape the world around you. Al­though it’s not overly long, Mon­u­ment Val­ley is com­pelling. You want to see what hap­pens if you try a dif­fer­ent path and it’s no hard­ship to re­play a level or two, es­pe­cially when they look as good as this. The at­ten­tion to de­tail makes it one of the bet­ter mo­bile games around at the mo­ment.

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